

New and existing afflictions/virtues can be modded.All quirks are available to mod or add!.All trinkets are available to mod, and new ones can be added quite easily.Curios can be modded or added, but are very limited in potential.All AI can be modded, but new AI mechanics cannot be added.New locations cannot be added in, but existing ones can be modified.New and existing monsters can be added or modded.Limiting supply items to certain classes or scenarios is currently not possible. Many current supply effects are hardcoded, but new ones can be added with general ease.Only a small handful of effects are hardcoded and inaccessible by modders.


Meanwhile, while giving stealth and stress healing, he cannot put himself in stealth, or target himself with his powerful stress healing skill, instead giving himself a buff and turning into a stress tank. Charlatan's support abilities include moving skills, towards both enemies and his allies, and stress healing. He can be used to eliminate targets that spawn with Stealth, or use Stealth as an alternative to a Mark, giving all of his allies damage buff against one target. His damaging abilities concentrate around messing with enemy Stealth. The Charlatan is a strong, but specific, ranged damage dealer, and a stress healer. "It is a talent indeed to see the invisible, but being blind to what is happening right in front of you."
